![]() ![]() The Super Nintendo port appears to have been the last released, debuting in January 1995.Īlongside the canceled Game Gear port, versions for the Sega Genesis and Master System were developed as well, but ultimately never released. It is unknown which version of Pac-In-Time came first, as the exact release dates are undocumented. As previously mentioned, the SNES version is completely different than the other ports with the most notable difference being that eating dots is mandatory, unlike the other versions.The game only has four worlds total, and starts on what is typically World 2 in other versions, skipping World 1 entirely. A canceled port, which has since had its ROM leaked online.When played on a Super Game Boy, the game will have extra colors and a special screen border.In the SNES version, the fight is between Pac-Man and the Gum Monster. The game ends with a boss battle between Pac-Man and an evil Tiny, leftover from Fury of the Furries. Rope - Clings to the wall, allowing Pac-Man to reach high places and cross large gaps.Bubbles - Gives Pac-Man the ability to swim underwater, and blow bubbles at enemies.Hammer - Pac-Man can smash through solid surfaces.Fireball - Allows Pac-Man to shoot fireballs at enemies.There are four abilities total, which are: They can be switched by pressing the Select button. Power-ups are gained by having Pac-Man jump through different colored hoops (electric gates in the Game Boy port). Many obstacles appear in each level, all of which will kill Pac-Man in one hit. In the SNES version, the goal is to eat all of the Pac-Dots scattered across the levels in all other versions of the game, the objective is to simply reach the Exit sign at the end of the stage. Pac-Man's physics are very ball-like, making it control in a very unique way compared to other platformers. The player controls a young Pac-Man, who bounces and rolls around the levels, collecting dots and items. Pac-Man must journey through locations such as forests and fight creatures like bats and ghosts, with the goal of finding his way back to the present. ![]() The Ghost Witch casts a spell on Pac-Man, which sends him back in time and makes him younger. It is unclear why this is - one rumor suggests that the SNES game was originally going to be Pac-Man 3, before being released as Pac-In-Time instead. ![]() The SNES version of Pac-In-Time is completely different than the other ports, with different levels and mechanics. Unlike Pac-Attack, which changed a considerable amount of its origin game's contents, Pac-In-Time only replaces the main character, Tiny, with Pac-Man, in addition to changing some of the music. If Pac-Man loses a life during the time trial, he must restart the level from the beginning.In the case of its Game Boy and PC counterparts, Pac-In-Time is a graphic swap of Fury of the Furries, a PC and Amiga game released by Kalisto in 1993. During the time trial, fruits and other collectibles in the level are replaced by clocks, which will temporarily stop the timer if collected. After completing any non-boss level, the player can choose to replay it in Time Trial mode, challenging the player to reach the end as quickly as possible. Pac-Man possesses a health bar with only three segments if he takes damage after all three segments are depleted, the player will lose a life and be sent back to the previous checkpoint. These power-ups can turn Pac-Man into metal, sinking him into water and making him immune to hazards shrink him, allowing access to certain parts of a level or temporarily allow him to eat ghost enemies. ![]() Collecting special Power Pellets will also give Pac-Man temporary power-ups. Each level features Pac-Dots and fruit to collect, which will increase the player’s score for the level. The player can use multiple abilities these include the Rev Roll, a move where the player charges forward, which can be used to attack enemies and cross gaps the Butt-Bounce, which can press switches and attack enemies from above and a jumping Flip Kick to strike airborne enemies. Pac-Man World 2 is a 3D platforming game, where the player controls Pac-Man and must navigate him to the end of each level. The knight Sir Pac-A-Lot defeated Spooky in battle, and used the Golden Fruit to seal him under a tree in the center of Pac-Village. To stop him, the Great Wizard Pac created a powerful potion to transform five ordinary fruit into magical Golden Fruit. Hundreds of years ago, the evil ghost king Spooky terrorized Pac-Land and the Pac-People. ![]()
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